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Version Alpha 0.0.1

This release includes the changes listed below.

  • A startup announcement dialog with “don’t show again” persistence and a detail-link action.
  • Local character skill profiles with create, clone, edit, and delete flows.
  • A built-in Alpha Max skill profile, with Alpha clone limits highlighted in skill level indicators.
  • Skill-group browsing and direct skill-level editing on the Character page.
  • Per-fit character profile selection from the Character tab.
  • A Dynamic tab in item details for base item, mutaplasmid, reset, reroll, and manual attribute edits.
  • Abyssal convert/revert actions on fitting slots, plus improved charge selection, subsystem replacement, and fighter workflows.
  • Fit pages now show clearer read-only notices, recovery actions, and loading overlays when bundle data is switching, missing, or mismatched.
  • Item detail attributes now use Dogma-unit-aware formatting for distance, time, percent, volume, size, sex, and other unit types.
  • Item details hide unavailable current attribute values instead of presenting missing calculation output as real data.
  • Bundle Manager now explains the Alpha-stage single-active-bundle scope and shows pending load state while switching bundles.
  • Startup persistence repair messages now report recovered fits, bundles, selected bundle changes, and unreadable files more clearly.
  • Bundle loading now uses safer transactional state so the previous bundle remains usable if the next load fails.
  • Bundle import now supports incremental archives, deleted-file manifests, patch history, and manifest hash validation.
  • Generated data now includes Alpha clone skill limits and Dogma unit ID constants for profile and unit-formatting features.
  • The document system now supports startup announcement state and fixes the Alpha bug-report document tags metadata.