Item Detail
The item detail page shows the complete reference for a single item — a ship, module, charge, drone, skill, and so on. You open it by tapping or long-pressing an item row on the Fitting Page, long-pressing a ship in the ship browser, long-pressing a fit in the Fit List, or long-pressing a skill node in the skill tree.
The page title is the item’s name. The body uses a responsive multi-column layout: one column on phones with tabs to switch between sections, two columns on tablets, and three on wide screens, each column starting on the tab at its position.
The Info tab runs top to bottom:
- Header card — the item icon (with a meta-group badge), its name, and chips for the meta group and item group.
- Classification card — the type ID, category, group, and market group.
- Description — the item’s official description, when one exists.
- Traits — ship traits, listed per-skill with their bonuses.
- Fitting — for ships and subsystems, the high/medium/low, rig, subsystem, and service slot counts; for modules, the slot type the item belongs to.
Dynamic
Section titled “Dynamic”This tab appears only when the item is a dynamic (mutated) item inside a fit. It edits the mutation:
- The top shows two chips: the base item and the mutator (mutaplasmid).
- Reset restores every attribute to its base value; Reroll randomizes all attributes within the mutator’s allowed range.
- Each mutable attribute is one row: the attribute name, a value field, a min / current / max comparison, and a ratio bar showing where the current value sits in the allowed range. Type a new value and press Enter (or leave the field) to apply it; out-of-range values are clamped to the edge.
See Mutaplasmids & Dynamic Items.
Attributes
Section titled “Attributes”The Attributes tab lists every attribute of the item with its value. When the item comes from a fit, values show the computed current values (which change with the character, tactical mode, and module states) tinted by how they compare to the base values. Long-press an attribute to open its Attribute Detail page.
Skills
Section titled “Skills”The Skills tab shows the skill requirements as a tree: each node lists a skill name and the required level (as five squares) and can be expanded to reveal its prerequisites. Long-press a skill node to view that skill’s own details.